Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together experienced people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide access to exciting and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and new parent leave, plus free video games and so much more!
Marketing Team
Our Marketing Team at large exists to tell the story of Electronic Arts and expand the positive power of play. This encompasses all our amazing games and experiences, including The Sims, Madden NFL, FC, Star Wars and Battlefield. At the forefront of building meaningful relationships with our players around the world, we're a multi-functional group motivated by social purpose and inclusive values. Our Marketing team is looking for a Cinematic Lighting Artist.
As a Cinematic Lighting Artist you will work with a team of creative artists and editors to help create our world class trailers that we use to market our games. You will have responsibility for creating the lighting and rendering to achieve the final creative vision as set forward by your Director. We support all of Electronic Arts games and studios, so the work is very varied. You will report to the Lead Cinematic Artist.
Responsibilities:
Create lighting for shots and sequences in our trailer productions.
Collaborate with team members to produce highest quality visual target
Help to improve the cinematic lighting workflows
Polish cameras, FX and lighting.
Render final sequences in high quality.
Qualifications:
Solid eye for composition and cinematography
Comfortable working within Sequence (Unreal) or Timeline (Frostbite)
Can showcase good composition and lighting, could be photography or painting
Knowledge of cinematic language and camera direction
Solution focused and supportive of team partnerships
An artist with a track-record of delivering multiple successful projects.
1+ years of experience creating world class lighting for cinematic shots, on time and on brief.
Experience of a similar role within a commercial environment.
Experience lighting either in-engine or a 3D-package. (i.e. UE5, Unity, Frostbite, Maya and Blender)
Experience with Film/TV VFX work or AAA Games Cinematics production
Bonus skills include:
Shader design and look development knowledge
FX creation and animation skills
Use AI tools for workflow efficiencies
Interest in filmmaking and cameras
Pay Transparency - North America
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
- British Columbia (depending on location e.g. Vancouver vs. Victoria) *$77,700 - $107,900 CAD
Pay is just one part of the overall compensation at EA.
For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.
About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
General Information
Locations: Vancouver, British Columbia, Canada
Role ID
216341
Worker Type
Regular Employee
Studio/Department
Marketing
Work Model
Hybrid